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	<title>Comments on: What the Hell! No Southpaw Controls?!?</title>
	<atom:link href="http://www.lightningshock.com/2008/05/26/what-the-hell-no-southpaw-controls/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.lightningshock.com/2008/05/26/what-the-hell-no-southpaw-controls/</link>
	<description>(Were you expecting a witty tagline?)</description>
	<pubDate>Wed, 10 Mar 2010 14:28:17 +0000</pubDate>
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		<title>By: James Lewitzke</title>
		<link>http://www.lightningshock.com/2008/05/26/what-the-hell-no-southpaw-controls/#comment-1426</link>
		<dc:creator>James Lewitzke</dc:creator>
		<pubDate>Thu, 15 Jan 2009 19:21:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.lightningshock.com/?p=21#comment-1426</guid>
		<description>Are you sure the settings aren't on "Southpaw" in the 360's Dashboard?</description>
		<content:encoded><![CDATA[<p>Are you sure the settings aren&#8217;t on &#8220;Southpaw&#8221; in the 360&#8217;s Dashboard?</p>
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		<title>By: BmB</title>
		<link>http://www.lightningshock.com/2008/05/26/what-the-hell-no-southpaw-controls/#comment-1422</link>
		<dc:creator>BmB</dc:creator>
		<pubDate>Sun, 11 Jan 2009 01:47:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.lightningshock.com/?p=21#comment-1422</guid>
		<description>wtf mine some how turned south paw and only for oblivion all my other games arent south paw but oblivion is i cant even play it.</description>
		<content:encoded><![CDATA[<p>wtf mine some how turned south paw and only for oblivion all my other games arent south paw but oblivion is i cant even play it.</p>
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		<title>By: James Lewitzke</title>
		<link>http://www.lightningshock.com/2008/05/26/what-the-hell-no-southpaw-controls/#comment-1215</link>
		<dc:creator>James Lewitzke</dc:creator>
		<pubDate>Mon, 21 Jul 2008 06:01:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.lightningshock.com/?p=21#comment-1215</guid>
		<description>It's too bad to hear about BioShock and Battlefield: Bad Company, they looked like really fun games. Good mention of Timesplitters there also, I use to play that game years ago too.

Hopefully the developers get their heads out of there asses soon, or at least provide a downloadable patch for customizable controls or something. I don't know what's stopping them.</description>
		<content:encoded><![CDATA[<p>It&#8217;s too bad to hear about BioShock and Battlefield: Bad Company, they looked like really fun games. Good mention of Timesplitters there also, I use to play that game years ago too.</p>
<p>Hopefully the developers get their heads out of there asses soon, or at least provide a downloadable patch for customizable controls or something. I don&#8217;t know what&#8217;s stopping them.</p>
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	<item>
		<title>By: IRV1N3</title>
		<link>http://www.lightningshock.com/2008/05/26/what-the-hell-no-southpaw-controls/#comment-1193</link>
		<dc:creator>IRV1N3</dc:creator>
		<pubDate>Tue, 01 Jul 2008 07:34:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.lightningshock.com/?p=21#comment-1193</guid>
		<description>I'm in the same boat as you - I'm right handed but play Southpaw, because I too learned to play fps's on on the N64 with the games like Turok and Perfect Dark. For those unfamiliar with the N64 controller, there was only one stick on the controller which was used for aiming by the the left thumb. The right thumb used the 4 button on the right for movement. I played nearly every fps on the N64.
When I played Halo for the first time on the Xbox it was extremely awkard, until I realized that the controls could be switched to "Southpaw" which allowed me to aim with the left stick and move with the right - just as I did on the N64.
I've been playing console shooters for 10 years now with the Southpaw control scheme. I've tried a couple of times, on the Xbox and Xbox 360, to switch and learn to play default, but without success. Too many years of playing a certain way does not allow change. I've had to pass on a number of games over the years because they did not allow customization of the control scheme. I always used Timesplitters on the Xbox as a perfect example of game controls done right! It allowed complete customization of every stick and button on the controller. You could map any function to whatever button, stick or trigger you wanted to - complete freedom! Why every game developer doesn't do this is beyond me. They'll spend months and years developing a game, but won't take an hour or two to program the control scheme to allow for customization. Unbelievable!

Failure to give us customizable controller settings, at least Southpaw, equals lost revenue for the developer. A couple of recent games that I've passed on, but would have liked to have purchased, include Bio Shock and Battlefield: Bad Company.</description>
		<content:encoded><![CDATA[<p>I&#8217;m in the same boat as you - I&#8217;m right handed but play Southpaw, because I too learned to play fps&#8217;s on on the N64 with the games like Turok and Perfect Dark. For those unfamiliar with the N64 controller, there was only one stick on the controller which was used for aiming by the the left thumb. The right thumb used the 4 button on the right for movement. I played nearly every fps on the N64.<br />
When I played Halo for the first time on the Xbox it was extremely awkard, until I realized that the controls could be switched to &#8220;Southpaw&#8221; which allowed me to aim with the left stick and move with the right - just as I did on the N64.<br />
I&#8217;ve been playing console shooters for 10 years now with the Southpaw control scheme. I&#8217;ve tried a couple of times, on the Xbox and Xbox 360, to switch and learn to play default, but without success. Too many years of playing a certain way does not allow change. I&#8217;ve had to pass on a number of games over the years because they did not allow customization of the control scheme. I always used Timesplitters on the Xbox as a perfect example of game controls done right! It allowed complete customization of every stick and button on the controller. You could map any function to whatever button, stick or trigger you wanted to - complete freedom! Why every game developer doesn&#8217;t do this is beyond me. They&#8217;ll spend months and years developing a game, but won&#8217;t take an hour or two to program the control scheme to allow for customization. Unbelievable!</p>
<p>Failure to give us customizable controller settings, at least Southpaw, equals lost revenue for the developer. A couple of recent games that I&#8217;ve passed on, but would have liked to have purchased, include Bio Shock and Battlefield: Bad Company.</p>
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