Mass Effect 2 DOES have Southpaw controls! (Plus it’s Epic, too)
Posted by: James Lewitzke in Technology, Video GamesAwhile back, I wrote a post complaining about Bioware’s lack of inclusion of southpaw controls in their hit sci-fi series Mass Effect.
Everything about the game kicks ass, from the plot and music to the choices and controls (especially the controls). Many of the decisions you made in ME1 affect what happens in ME2, which in turn will carry over to ME3. This should all be common knowledge if you’ve ever played the series before.
One of my favorite new features is probably the interrupt system. Pushing a Merc out of a fifty-story building never gets old.
I also enjoyed the romantic sub-plot (you can choose a love interest, which is much more involved than the first game). Nobody could even come close to Miranda, IMO. (And the after-game love options were a nice touch too, although I was hoping you could rescue your LI from the Collectors in some capacity near the climax of the game. Didn’t quite happen though, maybe for ME3…)
I won’t go into many more details and spoil the game for those who haven’t played it yet, and I don’t have any major complaint’s about the game. Although I would’ve like to see more variety in the mineral collecting options than just scanning random planets, like defending a platnium-producing base from Eclipse Mercenaries or something.
A few more weapon options would’ve been nice too. Why’d we only get stuck with two types of SMG’s and Heavy Pistols? Maybe five or six options per weapon choice (similar to the heavy weapon options).
So anyway, they don’t detract from the game at all really, just get to playing it and enjoy the experience! (And with Southpaw control options, no less.)

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